How to Avoid iOS-O-S
Has your company been stung by an unexpected OS release?
Here’s the scenario: after months of back and forth boardroom debate between Execs, Design and Marketing, your company finally completed development on a new mobile app that’s sure to revolutionize all your outdated internal processes and bring renewed vigor to your employees when — in the middle of the launch party — Apple announces a new operating system. And not just any operating system, their biggest release ever! Guaranteed to connect our devices in ways never imagined and to forever change the way we interact with our phones. The problem is, you designed the app for the last OS so now you’re stuck.
What’s a Fortune 500 Enterprise to do—put out an app that immediately looks like yesterday’s news or hold-off on the release until the UI can be updated?
This webinar provides a real solution to the problem by helping you understand current mobile guidelines, predict what’s ahead, plan for the future, and survive the bumps of an unexpected OS release.
Join Steven Brykman from Propelics as he discusses real-world strategies for predicting the next OS release and for building a best-practices user interface with a timeless appeal that won’t look completely dated in 6 months.
In this webinar, the audience will learn about:
- Classic design approaches applied to mobile devices
- How to navigate OS release cycles for builds and updates
- How to build applications in an OS that has yet to be released
- How the latest iOS actually makes building across devices easier
- How Apple and Windows designs are beginning to merge and the affect this will have on your company’s mobile products
Steven Brykman, Digital Strategist and UX Architect
Steven is a Digital Strategist and UX Architect focusing on Mobile Products with a diverse background in writing and literature. He is currently a Strategist with Propelics where he helps a wide range of Enterprises determine the direction of their Mobile Apps. He spent much of the last decade as Creative Technologist/Lead Strategist for his own design company, Got Your Nose (www.gotyournose.com), improving user experiences for such companies as Scholastic and Bell Canada and leading the mobile strategy direction for companies including Rabbit Bandini, Guinness, and Nintendo, along with developing websites for Led Zeppelin and digital campaigns for movie titles like Die Hard IV, In Her Shoes, and Fever Pitch. Additionally, Steven co-founded Apperian, a Boston-based technology startup focused on Mobile Application Development, and served as Lead UI Architect and Strategist for all iPhone, iPad, and Android Applications, including Apperian’s own flagship Enterprise product, EASE. Steven has singlehandedly helped many Fortune 500 companies define the direction of their Mobile Applications, including MFA Boston, American Greetings, DuPont, Progressive, AAA, Rue La La, and many others.